// Project log
Work
Case studies in production: what the project was, what I owned, and how it shipped.
FarmVille
Produced the FarmVille live service at its global peak โ 36M daily players and $1M+ in daily revenue.
DC Legends
A live mobile RPG turnaround โ killed rampant cheating and rebuilt player trust, lifting the store rating from 2.2 to 4.4+.
Big Byte Studio
2 shipped ยท 1 in development ยท 1 cancelled
Football Simulator (working title)
A real-time 2D football simulator I'm building solo โ ~36K lines of Lua, AI-paired, with producer discipline applied to a codebase.
Ch3ss M4tch
A mobile chess title shipped on iOS and Android โ full release cycle owned end to end.
Simple Swaps
Big Byte's second mobile title to ship in 2023 โ a casual swap-style game on iOS and Android.
Seeds of Earth
A space-set ARPG I led for two years โ and made the disciplined call to cancel when scope outran time and funding.